We developed a k-12 aged mmo for mobile and desktop platforms that included a number of features including the following.
- avatar customization
- collaborative object authoring
- single and multi-player real time mini-games
- quest tracking
- social chat elements.
Synchronizing characters across multiple clients in a performant and scalable way was a unique challenge
We have created advanced animation systems for VR games that required high fidelity interactions on a limited amount of compute. These...
We developed a full animation system replacement for an 'off the shelf' videogame engine, for a game that had the specific requirement of...