We developed industrial grade installations for motion control gaming at a variety of commercial venues. From themed entertainment restaurants, to high traffic lobbies, and even a sports hall of fame.

Technologies used:

  • infrared sensors
  • time of flight depth cameras
  • optical light imaging with machine learning

We developed a k-12 aged mmo for mobile and desktop platforms that included a number of features including the following. avatar...

We have created advanced animation systems for VR games that required high fidelity interactions on a limited amount of compute. These...

We developed a full animation system replacement for an 'off the shelf' videogame engine, for a game that had the specific requirement of...